Empower your creativity and visualize your dreams with a major in Animation.

Major Roadmap

Major Roadmap

Explore your options — classes, internships, research and study abroad. Find what interests you, discover what you love, and create a major experience that jumpstarts your future. 

Animation Major Guide

Your study of Animation at St. Edward’s will start with a solid foundation in drawing, script writing, and sequential art, then progress to visual design, storyboarding and sound design. You can then connect your new skills and build your portfolio by producing your very own animated films. 

Located in the Department of Visual Studies within the School of Arts and Humanities, Animation curriculum will expose you to a wide range of techniques, all aimed at helping you to express your ideas within a liberal arts context. You will create projects which reflect the skills critical to success in this growing field, including traditional hand-drawn or vector-art animation, stop-motion animation, kinestasis, rotoscoping and motion capture, motion graphics, computer-rendered three-dimensional animation, visual effects animation, and compositing animated elements over live-action video.

Our graduates are prepared to work in a wide range of roles and disciplines in the technology, game development, commercial art, and filmed entertainment industries.

Central Texas is one of the fastest-growing regions for film, video games, and a host of growing tech industries. Employers such as Rooster Teeth Productions and Powerhouse Animation Studio have helped to established Austin as a leading hub of animation jobs in the country. Animation faculty work closely with the office of Career and Professional Development to identify jobs and internship opportunities to help you learn from the best. 

For more information about the Animation major or minor, please contact Hollis Hammonds, chair of the Department of Visual Studies

Degree Requirements

Major Requirements: The Bachelor of Arts with a major in Animation requires 60 hours of core coursework. The Animation program offers students a strong foundation year which encourages skill development, experimentation and independent thought. In sophomore year students focus on media exploration and skill development through courses in animation foundations, sequential art, screenwriting and audio. A mixture of video game animation courses and fine arts courses support both technical and conceptual development that is essential for emerging animators. Upper level courses include Kinestasis and Motion Graphics, Compositing and Visual Effects, and Animation Production. Students conclude their studies through the culminating experience course sequence, Senior Studio I and II, which require the development of an independent creative project, a senior animation screening, and a thesis paper.

General Education Requirements: The Animation degree requires an average of 38-44 hours of general education courses that students complete over four years in addition to their major courses and electives.

View and download the full degree plan for the Animation major (PDF).

Courses in the Animation program include:

  • Kinestasis and Motion Graphics – Focuses on traditional and digital techniques designed to make images and text more lively across a range of implementations appropriate for animated films, video games, presentations, and web design.
  • Compositing and Visual Effects – This is an advanced digital animation course that builds upon fundamentals from prior courses to explore a range of techniques that combine multiple visual elements within a single shot, including rotoscoping, digital motion capture, transformation, lighting, and particle effects.
  • Animation Production – The course covers all the necessary steps to produce a short digitally animated narrative film, from concept to final mix.

About the Minor

A minor in Animation can equip graduates with a wide range of career options. Students must take the following courses, totaling 24 hours:  

  • Foundation Drawing
  • Playwriting Workshop I
  • Sequential Art
  • Foundations of Animation
  • Introduction to Game Audio
  • Introduction to Game Animation
  • Advanced Game Animation
  • Animation Production

Are you a current student? Contact your advisor for next steps on declaring your major or minor. 

For more information about the Animation minor:

Contact Hollis Hammonds, Chair of Visual Studies